Playstyle
15 games
Playstyle radar
15 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
9
of 100
Vision
Vision score, control wards and ward clears
12
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
15 gamesFarmingStart here
CS / min
5.1 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
378 vs 429 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Vision
Vision score / min
0.44 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Epic monsters / game
1.7 vs 0.9
100 of 100 against mid laners, and it matters: the better half of mid laners wins 77% of games, the other half 41%.
Deaths / min
0.17 vs 0.21
74 of 100 against mid laners, and it matters: the better half of mid laners wins 69% of games, the other half 31%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, objectives leads at 58 of 100, built on 1.9 epic monsters a game and 371 objective damage a minute. Farming trails at 6, with 5.3 CS a minute.
Among mid laners
mid laners with above-median CS a minute win 56% of games; below it, 44%.
mid laners with above-median gold a minute win 69% of games; below it, 31%.
mid laners with above-median vision score a minute win 54% of games; below it, 46%.