Playstyle
11 games
Playstyle radar
11 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
11 gamesAggressionStart here
Kills / min
0.13 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Damage
Damage / min
720 vs 870 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
432 vs 490 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Epic monsters / game
1.9 vs 1.4
71 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
First blood rate
29% vs 13%
83 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 56% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 59 of 100, built on 2.0 epic monsters a game and 443 objective damage a minute. Aggression trails at 30, with 0.13 kills a minute.
Among bot laners
Emerald bot laners with above-median kills a minute win 66% of games; below it, 32%.
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.
Emerald bot laners with above-median gold a minute win 70% of games; below it, 28%.