Playstyle
16 games
Playstyle radar
16 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Farming
CS pace, gold income and early-lane farm
73
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
76
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
16 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Wards cleared / game
1.7 vs 2.2 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Turret plates / game
12.8 vs 9.0
88 of 100 against Azir players, and it matters: the better half of Azir mid laners wins 76% of games, the other half 21%.
Gold / min
470 vs 434
79 of 100 against Azir players, and it matters: the better half of Azir mid laners wins 67% of games, the other half 27%.
Damage / min
1055 vs 909
76 of 100 against Azir players, and it matters: the better half of Azir mid laners wins 59% of games, the other half 35%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 88 of 100, built on 8.3 CS a minute and 463 gold a minute. Survivability trails at 35, with 13% time spent dead.
Among mid laners
Azir mid laners with fewer deaths a minute than the median win 65% of games; with more, 29%.
Azir mid laners with less time spent dead than the median win 60% of games; with more, 34%.
Azir mid laners with above-median wards cleared a game win 53% of games; below it, 43%.