Playstyle
60 games
Playstyle radar
60 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 66 of 100, built on 767 damage a minute and 19% team damage share. Objectives trails at 42, with 6.9 turret plates a game.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Utility
Healing, shielding, lockdown and saves for allies
45
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100