Playstyle
31 games
Playstyle radar
31 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
76
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
20
of 100
What to work on
31 gamesSurvivabilityStart here
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.27 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Objective damage / min
1221 vs 925
90 of 100 against junglers, and it matters: the better half of Diamond junglers wins 77% of games, the other half 18%.
Epic monsters / game
3.5 vs 2.7
86 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
Damage / min
868 vs 707
82 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 77 of 100, built on 1168 objective damage a minute and 3.4 epic monsters a game. Survivability trails at 22, with 14% time spent dead.
Among junglers
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.
In your wins 12%, in your losses 17% · 17W 14L
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
In your wins 0.21, in your losses 0.32 · 17W 14L
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
In your wins 6.6, in your losses 6.1 · 17W 14L