Playstyle
21 games
Playstyle radar
21 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
60
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100
What to work on
21 gamesAggressionStart here
First blood rate
0% vs 12% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Objectives
Turret plates / game
7.8 vs 9.7 typical
Push for plates after a won trade instead of resetting.
Damage
Team damage share
22% vs 24% typical
Pick the fights where your damage lands first, and arrive before they end.
Strengths
Control wards / game
1.8 vs 0.2
84 of 100 against Jinx players, and it matters: the better half of Jinx bot laners wins 57% of games, the other half 50%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 69 of 100, built on 0.18 deaths a minute and 8% time spent dead. Aggression trails at 42, with 0% first blood rate.
Among bot laners
Jinx bot laners with above-median first blood rate win 62% of games; below it, 51%.
Jinx bot laners with above-median turret plates a game win 84% of games; below it, 22%.
Jinx bot laners with above-median team damage share win 61% of games; below it, 44%.