Playstyle
60 games
Playstyle radar
60 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 63 of 100, built on 547 heals + shields a minute and 547 ally heal + shield a minute. Aggression trails at 33, with 0.03 kills a minute. That is the Enchanter trade: aggression is not where this class wins games.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Utility
Healing, shielding, lockdown and saves for allies
63
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100