Playstyle
42 games
Playstyle radar
42 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
What to work on
42 gamesVisionStart here
Vision score / min
0.74 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Solo kills / game
0.9 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Epic monsters / game
2.5 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Strengths
Turret plates / game
5.7 vs 4.2
76 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
CS / min
7.4 vs 6.9
71 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 62 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 22, with 0.0 control wards a game.
Among junglers
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
In your wins 0.80, in your losses 0.64 · 20W 22L
Diamond junglers with above-median solo kills a game win 57% of games; below it, 43%.
In your wins 1.5, in your losses 0.7 · 20W 22L
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
In your wins 3.6, in your losses 1.0 · 20W 22L