Playstyle
13 games
Playstyle radar
13 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
43
of 100
Damage
Damage per minute and share of the duo's damage
47
of 100
Frontline
Damage soaked and mitigated for the duo
47
of 100
Utility
Healing and shielding for the duo
52
of 100
Control
Crowd control uptime and immobilizations
25
of 100
Mechanics
Skillshots landed and dodged
32
of 100
What to work on
13 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.5 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
Immobilizations / game
19.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage mitigated / min
2058 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, utility leads at 52 of 100, built on 64 heals + shields a minute and 64 ally heal + shield a minute. Control trails at 25, with 19.0 immobilizations a game.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.