Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
last 60season131 games
What to work on
60 gamesAggressionStart here
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Survivability
Time spent dead
10% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
CS / min
8.6 vs 8.1
71 of 100 against Hecarim players, and it matters: the better half of Hecarim junglers wins 73% of games, the other half 28%.
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 80 of 100, built on 8.2 CS a minute and 495 gold a minute. Vision trails at 14, with 0.0 control wards a game.
Among junglers
Hecarim junglers with above-median first blood rate win 59% of games; below it, 50%.
This season, in your wins 7%, in your losses 0% · 72W 59L
Hecarim junglers with less time spent dead than the median win 73% of games; with more, 28%.
This season, in your wins 7%, in your losses 14% · 72W 59L