Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
Gold / min
403 vs 429 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Vision
Vision score / min
0.58 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
CS at 10 min
80.2 vs 75.1
73 of 100 against mid laners, and it matters: the better half of mid laners wins 54% of games, the other half 46%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 62 of 100, built on 25% team damage share and 918 damage a minute. Vision trails at 24, with 0.0 control wards a game.
Among mid laners
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
This season, in your wins 0.19, in your losses 0.29 · 39W 35L
mid laners with above-median gold a minute win 69% of games; below it, 31%.
This season, in your wins 448, in your losses 375 · 39W 35L
mid laners with above-median vision score a minute win 54% of games; below it, 46%.
This season, in your wins 0.65, in your losses 0.63 · 39W 35L