Playstyle
27 games
Playstyle radar
27 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
75
of 100
Farming
CS pace, gold income and early-lane farm
65
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
27 gamesObjectivesStart here
Epic monsters / game
0.2 vs 1.0 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Objective damage / min
547 vs 318
100 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 73% of games, the other half 26%.
Turret plates / game
12.4 vs 8.6
92 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 76% of games, the other half 27%.
Solo kills / game
5.4 vs 2.3
100 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 61% of games, the other half 42%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 75 of 100, built on 28% team damage share and 1075 damage a minute. Vision trails at 32, with 0.3 control wards a game.
Among mid laners
Platinum mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
Platinum mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum mid laners with less time spent dead than the median win 64% of games; with more, 35%.