Playstyle
22 games
Playstyle radar
22 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
22 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Kills / min
0.21 vs 0.24 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Turret plates / game
11.7 vs 8.3
93 of 100 against mid laners, and it matters: the better half of mid laners wins 78% of games, the other half 27%.
Objective damage / min
449 vs 314
84 of 100 against mid laners, and it matters: the better half of mid laners wins 73% of games, the other half 27%.
Damage / min
991 vs 861
76 of 100 against mid laners, and it matters: the better half of mid laners wins 61% of games, the other half 39%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 64 of 100, built on 73.5 CS at 10 min and 434 gold a minute. Aggression trails at 44, with 41% kill participation.
Among mid laners
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
In your wins 0.20, in your losses 0.25 · 12W 10L
mid laners with less time spent dead than the median win 65% of games; with more, 35%.
In your wins 10%, in your losses 14% · 12W 10L
mid laners with above-median kills a minute win 65% of games; below it, 35%.
In your wins 0.21, in your losses 0.22 · 12W 10L