Playstyle
60 games
Playstyle radar
60 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Safe Player
Low deaths, low risk, hard to punish.
Survivability carries this profile at 73 of 100, built on 0.17 deaths a minute and 7% time spent dead. Aggression trails at 52, with 0.2 solo kills a game. For a Karma player that is the expected shape: against other Karma players, aggression sits above the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Utility
Healing, shielding, lockdown and saves for allies
69
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100