Playstyle
19 games
Playstyle radar
19 gamesCompared with Arena players.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 75 of 100, built on 187 ally heal + shield a minute and 187 heals + shields a minute. Frontline trails at 37, with 10% damage taken share.
Among Arena players
What to work on
19 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
3.0 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Arena players with above-median team damage share win 41% of games; below it, 26%.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
44
of 100
Frontline
Damage soaked and mitigated for the duo
37
of 100
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Arena players with above-median damage taken share win 36% of games; below it, 30%.
Strengths
CC seconds / min
2.9 vs 2.1
73 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Ally heal + shield / min
187 vs 51
75 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
187 vs 51
75 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Utility
Healing and shielding for the duo
75
of 100
Control
Crowd control uptime and immobilizations
69
of 100
Mechanics
Skillshots landed and dodged
49
of 100