Playstyle
20 games
Playstyle radar
20 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
20 gamesAggressionStart here
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
CS / min
7.7 vs 6.8
83 of 100 against junglers, and it matters: the better half of Emerald junglers wins 66% of games, the other half 32%.
Objective damage / min
1198 vs 937
82 of 100 against junglers, and it matters: the better half of Emerald junglers wins 79% of games, the other half 19%.
Turret plates / game
6.3 vs 4.2
81 of 100 against junglers, and it matters: the better half of Emerald junglers wins 76% of games, the other half 26%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 52 of 100, built on 0.21 deaths a minute and 10% time spent dead. Aggression trails at 36, with 5% first blood rate.
Among junglers
Emerald junglers with above-median first blood rate win 56% of games; below it, 48%.