Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
72
of 100
Vision
Vision score, control wards and ward clears
66
of 100
Objectives
Epic monsters, objective damage and plates
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
last 60season246 games
What to work on
60 gamesAggressionStart here
Solo kills / game
1.9 vs 2.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Wards cleared / game
1.1 vs 1.4 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Epic monsters / game
1.2 vs 0.5
91 of 100 against Zed players, and it matters: the better half of Zed top laners wins 72% of games, the other half 39%.
Deaths / min
0.15 vs 0.20
77 of 100 against Zed players, and it matters: the better half of Zed top laners wins 69% of games, the other half 33%.
Time spent dead
9% vs 11%
71 of 100 against Zed players, and it matters: the better half of Zed top laners wins 65% of games, the other half 38%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 80 of 100, built on 78.3 CS at 10 min and 7.8 CS a minute. Aggression trails at 38, with 1.8 solo kills a game.
Among top laners
Zed top laners with above-median solo kills a game win 64% of games; below it, 40%.
This season, in your wins 2.2, in your losses 1.4 · 122W 124L
Zed top laners with above-median wards cleared a game win 55% of games; below it, 49%.
This season, in your wins 2.1, in your losses 1.7 · 122W 123L