Playstyle
30 games
Playstyle radar
30 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
71
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
12
of 100
What to work on
30 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
5.6 vs 6.4 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
1.4 vs 0.8
96 of 100 against Shen players, and it matters: the better half of Shen top laners wins 69% of games, the other half 34%.
Solo kills / game
2.1 vs 1.4
75 of 100 against Shen players, and it matters: the better half of Shen top laners wins 59% of games, the other half 46%.
Vision score / min
0.98 vs 0.77
89 of 100 against Shen players, and it matters: the better half of Shen top laners wins 55% of games, the other half 47%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 71 of 100, built on 0.95 vision score a minute and 1.3 control wards a game. Farming trails at 8, with 5.8 CS a minute.
Among top laners
Shen top laners with fewer deaths a minute than the median win 70% of games; with more, 32%.
In your wins 0.23, in your losses 0.34 · 16W 14L
Shen top laners with less time spent dead than the median win 67% of games; with more, 35%.
In your wins 14%, in your losses 16% · 16W 14L
Shen top laners with above-median CS a minute win 57% of games; below it, 45%.
In your wins 5.7, in your losses 5.9 · 16W 14L