Playstyle
15 games
Playstyle radar
15 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
19
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
15 gamesFarmingStart here
CS / min
7.0 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.46 vs 0.66 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Damage / min
1056 vs 870
80 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Kills / min
0.36 vs 0.27
79 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Solo kills / game
1.3 vs 0.8
71 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 43%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 72 of 100, built on 1079 damage a minute and 25% team damage share. Vision trails at 19, with 0.1 control wards a game.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with above-median vision score a minute win 52% of games; below it, 46%.