Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
68
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
last 60season107 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
2.1 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
803 vs 965 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Vision score / min
0.88 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Kills / min
0.34 vs 0.28
75 of 100 against junglers, and it matters: the better half of Master+ junglers wins 69% of games, the other half 36%.
Solo kills / game
1.9 vs 1.2
78 of 100 against junglers, and it matters: the better half of Master+ junglers wins 62% of games, the other half 48%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among junglers, aggression leads at 68 of 100, built on 2.0 solo kills a game and 55% kill participation. Objectives trails at 34, with 1.9 epic monsters a game.
Among junglers
Master+ junglers with above-median epic monsters a game win 85% of games; below it, 34%.
This season, in your wins 2.9, in your losses 1.2 · 63W 44L
Master+ junglers with above-median objective damage a minute win 82% of games; below it, 22%.
This season, in your wins 1008, in your losses 494 · 55W 39L
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.99, in your losses 0.91 · 63W 44L