Playstyle
26 games
Playstyle radar
26 gamesCompared with Emerald supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Utility
Healing, shielding, lockdown and saves for allies
38
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
74
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
26 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
2.63 vs 2.88 typical
Deep wards after a won fight and a sweep before every objective.
Not a priority
Strengths
Objective damage / min
254 vs 172
88 of 100 against Zyra players, and it matters: the better half of Zyra supports wins 74% of games, the other half 26%.
Epic monsters / game
2.6 vs 1.8
86 of 100 against Zyra players, and it matters: the better half of Zyra supports wins 81% of games, the other half 36%.
Kills / min
0.13 vs 0.10
70 of 100 against Zyra players, and it matters: the better half of Zyra supports wins 56% of games, the other half 43%.
Identity
Carry
The team's damage runs through them.
Among supports, damage leads at 81 of 100, built on 614 damage a minute and 16% team damage share. Utility trails at 33, with 31 heals + shields a minute.
Among supports
Zyra supports with fewer deaths a minute than the median win 67% of games; with more, 33%.
In your wins 0.20, in your losses 0.29 · 15W 11L
Zyra supports with less time spent dead than the median win 64% of games; with more, 35%.
In your wins 9%, in your losses 12% · 15W 11L
Zyra supports with above-median vision score a minute win 54% of games; below it, 46%.
In your wins 2.66, in your losses 2.52 · 15W 11L