Playstyle
23 games
Playstyle radar
23 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
8
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
26
of 100
What to work on
23 gamesSurvivabilityStart here
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.26 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.50 vs 1.01 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Damage / min
792 vs 627
83 of 100 against Jarvan IV players, and it matters: the better half of Jarvan IV junglers wins 60% of games, the other half 37%.
Solo kills / game
1.9 vs 0.9
88 of 100 against Jarvan IV players, and it matters: the better half of Jarvan IV junglers wins 58% of games, the other half 46%.
Team damage share
22% vs 17%
88 of 100 against Jarvan IV players. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 65 of 100, built on 21% team damage share and 771 damage a minute. Vision trails at 8, with 0.62 vision score a minute.
Among junglers
Jarvan IV junglers with less time spent dead than the median win 70% of games; with more, 28%.
In your wins 9%, in your losses 16% · 11W 12L
Jarvan IV junglers with fewer deaths a minute than the median win 74% of games; with more, 24%.
In your wins 0.16, in your losses 0.32 · 11W 12L
Jarvan IV junglers with above-median vision score a minute win 54% of games; below it, 44%.
In your wins 0.59, in your losses 0.64 · 11W 12L