Playstyle
20 games
Playstyle radar
20 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
64
of 100
Damage
Damage per minute and share of the duo's damage
28
of 100
Frontline
Damage soaked and mitigated for the duo
54
of 100
Utility
Healing and shielding for the duo
81
of 100
Control
Crowd control uptime and immobilizations
53
of 100
Mechanics
Skillshots landed and dodged
50
of 100
What to work on
20 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Team damage share
8% vs 11% typical
Add your damage to every trade your partner takes.
Damage
Damage / min
1384 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Mechanics
Skillshots hit / min
0.6 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
Ally heal + shield / min
224 vs 51
81 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
224 vs 51
81 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 81 of 100, built on 224 ally heal + shield a minute and 224 heals + shields a minute. Damage trails at 28, with 8% team damage share.
Among Arena players
Arena players with above-median team damage share win 41% of games; below it, 26%.
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.