Playstyle
22 games
Playstyle radar
22 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
79
of 100
Farming
CS pace, gold income and early-lane farm
67
of 100
Vision
Vision score, control wards and ward clears
11
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
22 gamesObjectivesStart here
Epic monsters / game
0.8 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Wards cleared / game
0.8 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Vision score / min
0.36 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.49 vs 0.27
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
Damage / min
1313 vs 864
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Gold / min
590 vs 490
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 69% of games, the other half 26%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 80 of 100, built on 31% team damage share and 1164 damage a minute. Vision trails at 11, with 0.56 vision score a minute.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
Diamond bot laners with above-median wards cleared a game win 52% of games; below it, 44%.
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.