Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Utility
Healing, shielding, lockdown and saves for allies
49
of 100
Vision
Vision score, control wards and ward clears
21
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
last 60season285 games
What to work on
60 gamesVisionStart here
Vision score / min
2.22 vs 2.80 typical
Deep wards after a won fight and a sweep before every objective.
Vision
Control wards / game
2.7 vs 5.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
First blood rate
10% vs 0%
71 of 100 against Leona players, and it matters: the better half of Leona supports wins 56% of games, the other half 52%.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, survivability leads at 56 of 100, built on 0.20 deaths a minute and 8% time spent dead. Vision trails at 21, with 2.17 vision score a minute.
Among supports
Leona supports with above-median vision score a minute win 56% of games; below it, 47%.
This season, in your wins 2.40, in your losses 2.19 · 140W 145L
Leona supports with above-median control wards a game win 56% of games; below it, 48%.
This season, in your wins 3.1, in your losses 2.4 · 140W 145L