Playstyle
56 games
Playstyle radar
56 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
54
of 100
Damage
Damage per minute and share of the duo's damage
32
of 100
Frontline
Damage soaked and mitigated for the duo
60
of 100
Utility
Healing and shielding for the duo
64
of 100
Control
Crowd control uptime and immobilizations
74
of 100
Mechanics
Skillshots landed and dodged
57
of 100
What to work on
56 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Damage
Damage / min
1355 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Strengths
CC seconds / min
3.1 vs 2.1
78 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
47.8 vs 33.6
70 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 74 of 100, built on 3.1 CC seconds a minute and 47.8 immobilizations a game. Damage trails at 32, with 9% team damage share.
Among Arena players
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 9%, in your losses 10% · 30W 26L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1717, in your losses 937 · 30W 26L