Playstyle radar
28 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
36
of 100
Damage
Damage per minute and share of the duo's damage
0
of 100
Frontline
Damage soaked and mitigated for the duo
53
of 100
Utility
Healing and shielding for the duo
76
of 100
Control
Crowd control uptime and immobilizations
34
of 100
Mechanics
Skillshots landed and dodged
35
of 100
What to work on
28 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
769 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
6% vs 11% typical
Add your damage to every trade your partner takes.
Control
CC seconds / min
1.3 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Strengths
Ally heal + shield / min
194 vs 51
76 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
194 vs 51
76 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 76 of 100, built on 194 ally heal + shield a minute and 194 heals + shields a minute. Damage trails at 0, with 6% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1144, in your losses 488 · 12W 16L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 6%, in your losses 6% · 12W 16L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.5, in your losses 1.2 · 12W 16L