Playstyle
12 games
Playstyle radar
12 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Utility carries this profile at 69 of 100, built on 399 ally heal + shield a minute and 399 heals + shields a minute. Aggression trails at 50, with 0.06 kills a minute.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Utility
Healing, shielding, lockdown and saves for allies
69
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
65
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100