Playstyle
21 games
Playstyle radar
21 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
21 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Not a priority
Strengths
Objective damage / min
1149 vs 925
80 of 100 against junglers, and it matters: the better half of Diamond junglers wins 77% of games, the other half 18%.
CS / min
7.4 vs 6.9
71 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 51 of 100, built on 896 objective damage a minute and 2.2 epic monsters a game. Vision trails at 36, with 0.0 control wards a game.
Among junglers