Playstyle radar
32 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
32 gamesVisionStart here
Control wards / game
0.1 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Wards cleared / game
1.9 vs 2.7 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Kills / min
0.42 vs 0.25
100 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Turret plates / game
11.7 vs 8.9
89 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
Objective damage / min
613 vs 424
89 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 64 of 100, built on 0.19 deaths a minute and 9% time spent dead. Vision trails at 29, with 0.1 control wards a game.
Among bot laners
bot laners with above-median control wards a game win 55% of games; below it, 48%.
In your wins 0.1, in your losses 0.0 · 21W 11L
bot laners with above-median wards cleared a game win 54% of games; below it, 46%.
In your wins 1.3, in your losses 2.5 · 21W 11L