Playstyle
29 games
Playstyle radar
29 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
64
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
29 gamesObjectivesStart here
Turret plates / game
7.6 vs 8.3 typical
Push for plates after a won trade instead of resetting.
Vision
Vision score / min
0.66 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Epic monsters / game
1.5 vs 0.9
91 of 100 against mid laners, and it matters: the better half of mid laners wins 77% of games, the other half 41%.
Gold / min
460 vs 429
74 of 100 against mid laners, and it matters: the better half of mid laners wins 69% of games, the other half 31%.
CS / min
7.8 vs 7.3
72 of 100 against mid laners, and it matters: the better half of mid laners wins 56% of games, the other half 44%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 65 of 100, built on 460 gold a minute and 7.5 CS a minute. Vision trails at 49, with 0.8 control wards a game.
Among mid laners
mid laners with above-median turret plates a game win 78% of games; below it, 27%.
In your wins 12.2, in your losses 5.9 · 13W 16L
mid laners with above-median vision score a minute win 54% of games; below it, 46%.
In your wins 0.91, in your losses 0.91 · 13W 16L