Playstyle
17 games
Playstyle radar
17 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
7
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
24
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
17 gamesDamageStart here
Damage / min
656 vs 880 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.0 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Kills / min
0.17 vs 0.31 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 49 of 100, built on 0.91 vision score a minute and 0.5 control wards a game. Damage trails at 9, with 629 damage a minute.
Among mid laners
Akali mid laners with above-median damage a minute win 60% of games; below it, 39%.
Akali mid laners with above-median CS a minute win 57% of games; below it, 42%.
Akali mid laners with above-median kills a minute win 65% of games; below it, 34%.