Playstyle
36 games
Playstyle radar
36 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
63
of 100
Damage
Damage per minute and share of the duo's damage
79
of 100
Frontline
Damage soaked and mitigated for the duo
72
of 100
Utility
Healing and shielding for the duo
71
of 100
Control
Crowd control uptime and immobilizations
54
of 100
Mechanics
Skillshots landed and dodged
60
of 100
What to work on
36 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage / min
2101 vs 1552
85 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Damage mitigated / min
4028 vs 2642
80 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Team damage share
13% vs 11%
70 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 79 of 100, built on 2101 damage a minute and 13% team damage share. Control trails at 54, with 33.0 immobilizations a game.
Among Arena players