Playstyle
20 games
Playstyle radar
20 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
22
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
11
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
79
of 100
What to work on
20 gamesDamageStart here
Damage / min
726 vs 952 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS at 10 min
65.5 vs 78.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
7.2 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Time spent dead
7% vs 9%
74 of 100 against Vladimir players, and it matters: the better half of Vladimir mid laners wins 66% of games, the other half 35%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 90 of 100, built on 7% time spent dead and 0.14 deaths a minute. Vision trails at 7, with 0.42 vision score a minute.
Among mid laners
Vladimir mid laners with above-median damage a minute win 65% of games; below it, 37%.
Vladimir mid laners with above-median CS at 10 min win 57% of games; below it, 45%.
Vladimir mid laners with above-median CS a minute win 59% of games; below it, 42%.