Playstyle
17 games
Playstyle radar
17 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
17 gamesVisionStart here
Vision score / min
0.65 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Turret plates / game
5.7 vs 4.3
75 of 100 against junglers, and it matters: the better half of junglers wins 77% of games, the other half 27%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 58 of 100, built on 2.9 epic monsters a game and 5.8 turret plates a game. Vision trails at 24, with 0.67 vision score a minute.
Among junglers
junglers with above-median vision score a minute win 55% of games; below it, 45%.
junglers with fewer deaths a minute than the median win 74% of games; with more, 26%.
junglers with less time spent dead than the median win 71% of games; with more, 29%.