Playstyle radar
33 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
80
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
33 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
2.0 vs 2.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Kills / min
0.42 vs 0.26
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 63% of games, the other half 35%.
Gold / min
521 vs 454
95 of 100 against junglers, and it matters: the better half of Emerald junglers wins 69% of games, the other half 29%.
Damage / min
1003 vs 693
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 40%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 81 of 100, built on 1028 damage a minute and 26% team damage share. Vision trails at 20, with 0.2 control wards a game.
Among junglers
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
In your wins 0.26, in your losses 0.36 · 19W 14L
Emerald junglers with above-median epic monsters a game win 83% of games; below it, 29%.
In your wins 1.9, in your losses 0.5 · 19W 14L
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
In your wins 14%, in your losses 15% · 19W 14L