Playstyle
60 games
Playstyle radar
60 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
56
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.9 vs 7.5 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Kill participation
39% vs 34%
73 of 100 against Gwen players. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 68 of 100, built on 25% team damage share and 889 damage a minute. Survivability trails at 30, with 0.26 deaths a minute.
Among top laners
Gwen top laners with above-median CS a minute win 59% of games; below it, 42%.
This season, in your wins 7.1, in your losses 6.7 · 34W 27L
Gwen top laners with fewer deaths a minute than the median win 69% of games; with more, 32%.
This season, in your wins 0.21, in your losses 0.32 · 34W 27L
Gwen top laners with less time spent dead than the median win 64% of games; with more, 37%.
This season, in your wins 11%, in your losses 16% · 34W 27L