Playstyle
28 games
Playstyle radar
28 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
28 gamesDamageStart here
Damage / min
842 vs 971 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS at 10 min
72.5 vs 77.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
First blood rate
0% vs 14% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Epic monsters / game
1.3 vs 0.6
92 of 100 against Illaoi players, and it matters: the better half of Illaoi top laners wins 67% of games, the other half 38%.
Time spent dead
9% vs 12%
85 of 100 against Illaoi players, and it matters: the better half of Illaoi top laners wins 65% of games, the other half 35%.
Deaths / min
0.17 vs 0.21
79 of 100 against Illaoi players, and it matters: the better half of Illaoi top laners wins 68% of games, the other half 32%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 66 of 100, built on 2.3 control wards a game and 1.05 vision score a minute. Aggression trails at 41, with 0% first blood rate.
Among top laners
Illaoi top laners with above-median damage a minute win 58% of games; below it, 42%.
Illaoi top laners with above-median CS at 10 min win 55% of games; below it, 45%.
Illaoi top laners with above-median first blood rate win 56% of games; below it, 49%.