Playstyle
21 games
Playstyle radar
21 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
17
of 100
Objectives
Epic monsters, objective damage and plates
28
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
20
of 100
What to work on
21 gamesSurvivabilityStart here
Deaths / min
0.30 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.2 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
CS at 10 min
5.3 vs 2.6
100 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, farming leads at 48 of 100, built on 50.0 CS at 10 min and 6.6 CS a minute. Vision trails at 19, with 0.7 wards cleared a game.
Among junglers
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.