Playstyle
39 games
Playstyle radar
39 gamesCompared with Arena players.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 72 of 100, built on 13% team damage share and 1903 damage a minute. Utility trails at 34, with 27 ally heal + shield a minute.
Among Arena players
What to work on
39 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
27 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 49, in your losses 6 · 19W 20L
Utility
Heals + shields / min
27 vs 51 typical
Keep the heal for the moment the opponent commits.
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
Axis breakdown
Placement
Average finish and top-2 rate
51
of 100
Damage
Damage per minute and share of the duo's damage
72
of 100
Frontline
Damage soaked and mitigated for the duo
53
of 100
In your wins 49, in your losses 6 · 19W 20L
Strengths
Damage / min
1903 vs 1552
72 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
13% vs 11%
73 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Utility
Healing and shielding for the duo
34
of 100
Control
Crowd control uptime and immobilizations
55
of 100
Mechanics
Skillshots landed and dodged
63
of 100