Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
last 60season98 games
What to work on
60 gamesVisionStart here
Vision score / min
0.53 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Epic monsters / game
0.6 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Solo kills / game
1.6 vs 2.0 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Time spent dead
9% vs 11%
70 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 63% of games, the other half 33%.
CS / min
7.8 vs 7.2
77 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 53% of games, the other half 42%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 67 of 100, built on 7.1 CS a minute and 444 gold a minute. Vision trails at 22, with 0.74 vision score a minute.
Among mid laners
Diamond mid laners with above-median vision score a minute win 52% of games; below it, 44%.
This season, in your wins 0.69, in your losses 0.73 · 45W 53L
Diamond mid laners with above-median epic monsters a game win 75% of games; below it, 38%.
This season, in your wins 0.8, in your losses 0.4 · 45W 53L
Diamond mid laners with above-median solo kills a game win 60% of games; below it, 41%.
This season, in your wins 3.1, in your losses 1.0 · 45W 53L