Playstyle
12 games
Playstyle radar
12 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
6
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
19
of 100
What to work on
12 gamesSurvivabilityStart here
Deaths / min
0.31 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
5.3 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
12% vs 8% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Epic monsters / game
1.8 vs 1.4
70 of 100 against Jhin players, and it matters: the better half of Jhin bot laners wins 76% of games, the other half 31%.
Kill participation
55% vs 51%
73 of 100 against Jhin players, and it matters: the better half of Jhin bot laners wins 52% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 61 of 100, built on 2.5 epic monsters a game and 423 objective damage a minute. Farming trails at 9, with 5.6 CS a minute.
Among bot laners
Jhin bot laners with fewer deaths a minute than the median win 69% of games; with more, 30%.
Jhin bot laners with above-median CS a minute win 57% of games; below it, 43%.
Jhin bot laners with less time spent dead than the median win 65% of games; with more, 34%.