Playstyle
12 games
Playstyle radar
12 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
21
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
12 gamesVisionStart here
Vision score / min
0.41 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
1.7 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Damage / min
1154 vs 865
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Kills / min
0.34 vs 0.27
74 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
Team damage share
28% vs 24%
89 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 52% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 62 of 100, built on 985 damage a minute and 26% team damage share. Vision trails at 20, with 0.0 control wards a game.
Among bot laners
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.
Diamond bot laners with above-median wards cleared a game win 52% of games; below it, 44%.
Diamond bot laners with above-median first blood rate win 55% of games; below it, 46%.