Playstyle radar
23 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
32
of 100
Frontline
Damage soaked and mitigated for the duo
42
of 100
Utility
Healing and shielding for the duo
28
of 100
Control
Crowd control uptime and immobilizations
37
of 100
Mechanics
Skillshots landed and dodged
43
of 100
What to work on
23 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2008 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Damage / min
1273 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Control
CC seconds / min
1.8 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Identity
Contender
No axis stands out above the field.
Among Arena players, placement leads at 55 of 100, built on 39% top-2 rate and 3.4 average placement. Utility trails at 28, with 19 ally heal + shield a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2488, in your losses 1569 · 11W 12L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1655, in your losses 922 · 11W 12L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.9, in your losses 1.7 · 11W 12L