Playstyle
60 games
Playstyle radar
60 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
65
of 100
Vision
Vision score, control wards and ward clears
71
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
86
of 100
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
Deaths / min
0.14 vs 0.20
93 of 100 against junglers, and it matters: the better half of junglers wins 74% of games, the other half 26%.
Time spent dead
7% vs 10%
90 of 100 against junglers, and it matters: the better half of junglers wins 71% of games, the other half 29%.
CS / min
7.8 vs 6.9
83 of 100 against junglers, and it matters: the better half of junglers wins 67% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 89 of 100, built on 0.14 deaths a minute and 7% time spent dead. Damage trails at 49, with 699 damage a minute.
Among junglers