Playstyle
18 games
Playstyle radar
18 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
76
of 100
Farming
CS pace, gold income and early-lane farm
87
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
18 gamesObjectivesStart here
Epic monsters / game
0.4 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Wards cleared / game
1.3 vs 2.6 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
First blood rate
0% vs 4% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Gold / min
468 vs 424
89 of 100 against Ahri players, and it matters: the better half of Ahri mid laners wins 71% of games, the other half 31%.
Damage / min
998 vs 847
79 of 100 against Ahri players, and it matters: the better half of Ahri mid laners wins 62% of games, the other half 40%.
Solo kills / game
3.1 vs 1.6
89 of 100 against Ahri players, and it matters: the better half of Ahri mid laners wins 61% of games, the other half 43%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 87 of 100, built on 8.4 CS a minute and 79.0 CS at 10 min. Objectives trails at 39, with 0.7 epic monsters a game.
Among mid laners
Ahri mid laners with above-median epic monsters a game win 78% of games; below it, 42%.
Ahri mid laners with above-median wards cleared a game win 55% of games; below it, 48%.
Ahri mid laners with above-median first blood rate win 59% of games; below it, 50%.