Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
last 60season400 games
What to work on
60 gamesFarmingStart here
CS at 10 min
69.7 vs 78.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Control wards / game
0.4 vs 0.6 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
Gold / min
465 vs 438
72 of 100 against Naafiri players, and it matters: the better half of Naafiri mid laners wins 69% of games, the other half 29%.
Objective damage / min
449 vs 363
71 of 100 against Naafiri players, and it matters: the better half of Naafiri mid laners wins 72% of games, the other half 26%.
CS / min
7.8 vs 7.3
72 of 100 against Naafiri players, and it matters: the better half of Naafiri mid laners wins 56% of games, the other half 43%.
Identity
Playmaker
In on every kill the team takes.
Among mid laners, aggression leads at 65 of 100, built on 0.32 kills a minute and 46% kill participation. Vision trails at 38, with 1.9 wards cleared a game.
Among mid laners
Naafiri mid laners with above-median CS at 10 min win 54% of games; below it, 45%.
This season, in your wins 71.2, in your losses 67.7 · 193W 207L
Naafiri mid laners with above-median control wards a game win 52% of games; below it, 48%.
This season, in your wins 0.8, in your losses 0.9 · 193W 207L