Playstyle
15 games
Playstyle radar
15 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
15 gamesVisionStart here
Wards cleared / game
2.2 vs 2.7 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Gold / min
570 vs 482
100 of 100 against bot laners, and it matters: the better half of bot laners wins 71% of games, the other half 29%.
Objective damage / min
683 vs 424
100 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
Turret plates / game
14.6 vs 8.9
100 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 65 of 100, built on 12.1 turret plates a game and 632 objective damage a minute. Vision trails at 41, with 0.5 control wards a game.
Among bot laners
bot laners with above-median wards cleared a game win 54% of games; below it, 46%.