Playstyle
46 games
Playstyle radar
46 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
14
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
46 gamesFarmingStart here
CS / min
5.9 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
56.3 vs 67.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Control wards / game
0.0 vs 0.1 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
Vision score / min
0.91 vs 0.78
72 of 100 against Sett players, and it matters: the better half of Sett top laners wins 54% of games, the other half 46%.
Kill participation
40% vs 35%
72 of 100 against Sett players. Keep it; it is part of how the games get won.
Identity
Playmaker
In on every kill the team takes.
Among top laners, aggression leads at 65 of 100, built on 40% kill participation and 0.25 kills a minute. Farming trails at 12, with 56.3 CS at 10 min.
Among top laners
Sett top laners with above-median CS a minute win 57% of games; below it, 43%.
In your wins 6.1, in your losses 5.6 · 25W 21L
Sett top laners with above-median CS at 10 min win 55% of games; below it, 45%.
In your wins 57.8, in your losses 54.5 · 25W 21L
Sett top laners with above-median control wards a game win 54% of games; below it, 49%.
In your wins 0.0, in your losses 0.0 · 25W 21L