Playstyle
60 games
Playstyle radar
60 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
60 gamesFarmingStart here
CS at 10 min
67.2 vs 70.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Wards cleared / game
1.1 vs 1.6 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Vision score / min
0.91 vs 0.79
71 of 100 against top laners, and it matters: the better half of top laners wins 53% of games, the other half 47%.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among top laners: farming peaks at 47 while survivability sits at 40, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among top laners
top laners with above-median CS at 10 min win 54% of games; below it, 46%.
This season, in your wins 60.3, in your losses 58.8 · 36W 33L
top laners with above-median wards cleared a game win 53% of games; below it, 48%.
This season, in your wins 2.0, in your losses 1.4 · 36W 33L